
Telek
Pure audio mathematics: your waveform rendered with geometric precision.
Telek's Sine Wave is a deliberate reduction — the visualizer stripped to its mathematical essence. The audio waveform itself is rendered as a sine wave that the rendering field uses as both geometry and texture source. Where most presets interpret audio metaphorically, this one represents it literally, then wraps that representation in recursive geometry.
Cleaner lines, surface work, and deliberate patterning. These are the presets that feel architectural rather than painterly.
Glowsticks, oscilloscopes, prisms, cubes, and hard edges.
Upload any audio
Drag in a local file, connect a mic, stream a radio URL, or use one of the included sample tracks.
Real-time analysis
The Web Audio API analyses frequency content, amplitude, and transients at up to 60 fps, all without leaving your tab.
Shader renders the result
Butterchurn translates that data into GLSL shader parameters. Telek - Sine Wave maps those parameters into its own visual language.
See Telek - Sine Wave respond to your music.
No account. No install. Works in any modern browser with WebGL2 support.
Open visualizer with this preset
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